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● Sample · Deep Dive Tier
Professional Basketball · Guard · Decision Intelligence Analysis
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Executive Decision Report.
Read from the game.

Hover any section header to see what it measures. Eight scores, including the Decision Clarity Window™.

Sport-calibrated
48-minute game arc
Clutch-focus Deep Dive
GRW Project
Decision Intelligence Analysis, Deep Dive
● Computer Vision, 86,400 frames analysed · Sport calibration active
North Star Athletics
[IDENTITY PROTECTED]
March 19, 2026 · 21:08
Sport / Athletic · Performance
Subject: J. Marek · Guard, #3
ID: bi_████████████
GRW Project Proprietary Scores
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GRW Project Proprietary Scores
Depth: Deep Dive
63/100
Standard
Composure
How well the player stayed steady under pressure and how fast they reset after a bad possession.
The main opening in this session. Readiness averages 71 in Q1 and Q3, then falls to 48 through the clutch sequence (Q4:38 to Q4:44). Recovery after the turnover at Q4:39 runs 14.2 seconds. Readiness holds until late-game pressure stacks.
Derived from
AU4 peak frequencystress recovery speedtemporal trajectorybaseline preservation %
79/100
Standard
On-Court Presence
The nonverbal command a player carries, the read on who owns the moment when the camera finds them.
Engagement runs hot through Q1 and Q2. Duchenne smiles make up 72% of smile events. Camera engagement is 89% on offence against 78% on defence, so this is an attack-first read.
Derived from
camera engagement %Duchenne smile frequencyexpression variability indexopenness index
71/100
Detailed
Cognitive Clarity
How much clear mental bandwidth the player had to read the play and make the right decision.
Solid baseline that degrades under Q4 fatigue. Blink rate variance runs σ=3.1 in Q4 against σ=1.8 in Q1. The 3 gaze defocus events average 1.8 seconds and land in stoppage time, not live ball.
Derived from
blink rate variancesustained AU4 activationattentional directiongaze stability
77/100
Detailed
Authenticity
How internally consistent the player's facial expression is: genuine-smile (Duchenne) activation with little suppression or leakage. A read on the expression signal, not on what they truly feel.
Suppression index sits at 8%, under the 20% threshold. What shows on the face is not being staged for the crowd, including the AU4 spike of 83% at the Q4:39 turnover. That matters for coaching: the signals move when the athlete does.
Derived from
Duchenne ratesuppression index (AU4+AU12)expression leakageaffect-engagement alignment
74/100
Detailed
In-the-Zone Window
When and how long the player slipped into fully absorbed, effortless play during the session.
Two sustained windows. The main one runs Q3:27 to Q3:38 at intensity 0.82, where momentum also peaked at 91: absorption 0.87, blink rate down to 9.2/min from a 14.8/min baseline, AU4 sitting between stress and disengagement. A second window opens Q1:08 to Q1:14. Clarity broke at Q4:39, when the turnover hit the four sub-indices at once.
Derived from
blink suppression ratiointer-blink regularity (CV)AU4 effortless range %head pose varianceexpression quietnesstemporal coherence
58/100
Deep Dive
Resilience Arc
How the player's recovery held up across the whole session, whether they bounced back faster or wore down late.
The main development area. Three recovery events: a Q3:28 assignment breakdown, a Q4:18 exchange at the line, and the Q4:39 turnover. They run 11.2s, 14.6s, then 24.8s, so recovery slows as the game goes on. Baseline preservation falls to 63% in the last 3 minutes.
Derived from
recovery frame durationstress trajectory slopebaseline preservation %peak-to-average stress delta
82/100
Deep Dive
Momentum Signature
How well the player found a peak state and held it, building a run instead of swinging hot and cold.
The highest score in this session. Peak state holds for 11 minutes in Q3 at a composite of 91, and the oscillation index of 0.24 says the arc is built, not swung. That makes the Q4:38 collapse readable as one stressor rather than drift. Name the stressor and you have the intervention.
Derived from
composite state analysis8 temporal segment scorespeak state persistenceoscillation index
Core Behavioural Scores
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88
Focus Quality
%
52
Stress Level
%
63
Composure
%
77
Authenticity
%
Signal Profile, Proprietary Score Radar
  • Composure63
  • Presence79
  • Clarity71
  • Auth.77
  • Flow74
  • Resilience58
  • Momentum82
Momentum (82) and Decision Clarity (74) say the peak state is reachable. The job is carrying it into Q4.
Behavioral Signal Transparency, 3-Layer Audit Trail
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Behavioral Signal Transparency, 3-Layer Audit Trail

Measurements from MediaPipe FaceMesh geometry and pose, with AU thresholds set for physical exertion.

Facial Action Units (Sport-Calibrated)
AU4 Brow Furrow28%
AU12 Lip Corner Pull51%
AU6 Cheek Raise44%
AU18+AU20 Lip Press12%
Eye & Attention
Eye Aspect Ratio (EAR)0.308
Blink Rate14.8/m
Head Pose & Engagement
Camera Engagement88%
Frames Analysed86,400
Facial Decision Signals
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Duchenne markers peak in Q3, at 72% of smile events. Teammates and coaches read that as locked in.
⚠️
AU4 brow furrow peaks at 83% at the Q4:39 turnover, the biggest stress event of the game. It stacks: each earlier challenge lowers the bar for the next.
Camera engagement: 88% session average, up to 94% in Q3, tracking attention on offensive possessions.
⚠️
Lip-press (AU18+AU20) in 4 moments before a free throw, 2.8 seconds each. Turn that into a deliberate anchor.
Behavioral Posture Signals
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Posture holds across the game arc, including at the Q4:39 peak. The body keeps its shape while the face shows stress.
⚠️
Shoulder tension for 90 seconds after the Q4:39 turnover. Head forward, blades 12 degrees above game baseline. A 3-second shoulder drop before you get back on defence would break it.
Movement intensity tracks state, at 0.77 against Momentum Signature™. Body leads and the mind follows. Useful for state work.
⚠️
Post-foul posture shifts in 3 of 5 fouls: weight left, head lower. Opponents and referees can see it.
Cognitive Decision Quality
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🌊
Decision Clarity Window™: 2 windows (74/100). The main one runs Q3:27 to Q3:38 at 82% intensity. Absorption 87%, ease 79%, focus stability 81%, coherence 76%. Blink rate falls to 9.2 a minute from 14.8. A second window opens Q1:08 to Q1:14. Clarity broke at the Q4:39 turnover.
Blink rate: 14.8 per minute. That is inside the normal 10 to 20 band. It drops to 9.2 in the clarity windows, which is the quiet-eye pattern in Harris, Vine and Wilson (2017).
⚠️
Blink rate variance rises in Q4 (σ=3.1 against σ=1.8 in Q1). The cognitive cost that shows up alongside the resilience drop.
The 3 gaze defocus events land in stoppage time, not live ball. Bandwidth is there. The challenge is emotional.
Decision-Relevant Timeline
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Performance Arc — Session Overview
0255075100PERFORMANCE %Pre-Game 0 to 3Q1 3 to 15Q2 15 to 24HT 24 to 27Q3 27 to 39Q4 39 to 48AU4 spike after a referee call, 52% intensity. Recovery 8.4 seconds.Peak Duchenne burst of the session, 88% magnitude, on an offensive sequence.Charged exchange at the free-throw line. AU4 peak 61%, recovery 14.6 seconds.A turnover under defensive pressure. AU4 peaks at 83%. Recovery takes 24.8 seconds and baseline preservation drops to 63%.Gaze inconsistent for 3.1 seconds after the turnover.
Spike markers:Stress peakPositive burstEngagement drop
Pre-Game 0 to 3Pre-Game Warm-Up
Duchenne frequency is high through shooting drills. Camera engagement sits at 87%.
74%
Q1 3 to 15First Quarter
Composed through early offensive sets. Stress markers at 22%.
79%
Q2 15 to 24Second Quarter
Brief drop after a referee call at Q2:21, back in 8.4 seconds.
71%
HT 24 to 27Halftime Adjustment
Expression variability rises to 0.68 from a 0.51 average. Best Duchenne frequency of the game right after the break. The reset works.
81%
Q3 27 to 39Third Quarter (Peak)
The reference state. Momentum hits 91 at Q3:33, focus quality 94%.
88%
Q4 39 to 48Fourth Quarter, Clutch
Composure falls 71 to 48 at the Q4:39 turnover, and recovery lengthens with each event. Authenticity stays at 79, so the struggle is visible.
55%
Team Dynamics & Culture Layer
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Team vs Individual Orientation58
Collective framing
Individual expression
Duchenne expression is as strong on assists as on personal scores. Stress turns inward rather than onto teammates.
Authority Deference to Coaching44
Peer-level engagement
Authority compliance
Chin up, direct gaze, open body during coaching. Composure runs 71 there against a session average of 63.
Risk Tolerance Under Pressure73
Conservative play
High-risk aggression
Contested situations lift momentum rather than sinking it, until the threshold breaks at Q4:39. Extend the threshold, keep the orientation.
Emotional Display Norms62
Contained
Expressive
Contained by default, with authentic bursts at peak moments. The Q3:33 burst is the session high.
Long-Term vs Short-Term71
Next-possession
Season-arc thinking
Post-timeout resets are fast and deliberate, which reads as awareness of the game arc.
Collectivist Crisis Response38
Team-rally instinct
Individual response
Under peak stress the expression turns inward, the opposite of the Q3 pattern. Add a teammate cue to the post-turnover reset.
Decision Implications
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Boost Decision Implications
📏 Observe
  • Track Decision Readiness in the final 8 minutes of fourth quarters. Run filmed clutch drills to set a stress-inoculation baseline
  • Time recovery at each of the three trigger types: referee calls, physical exchanges, turnovers. They do not cost the same
🎯 Adjust
  • Build a 3-second anchor before each free throw: touch the jersey, drop the shoulders, one controlled breath. That takes 200 reps before it survives a game
  • Build a post-turnover reset: 3 steps back to your assignment, one shoulder reset, chin level. It breaks the 24.8-second window
  • Attach a cue word to each trigger category and over-practise it in controlled settings first
Reinforce
  • The Q3 state. Momentum of 91 held for 11 minutes. Do not change the pre-half routine
  • Posture under pressure. It stays put while the face shows stress, and that is the asset to build on
Recommended Adjustments
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Sport Decision Intelligence · Recommended Adjustments
Recommended Adjustments

Demographically calibrated for Professional Basketball Guard · Clutch Performance & Composure Under Pressure focus · Three horizon model: immediate execution → sustained development → elite trajectory.

Short-Term
0–4 Weeks
  1. 1.

    Drill a 3-step post-turnover reset: 3 steps back to your assignment, a shoulder drop, one cue word. Fifteen reps a session for 4 weeks, 200 before it goes in a game.

  2. 2.

    Turn the pre-free-throw lip-press into a routine: touch point, slow breath out, chin-level reset. Same sequence each rep.

  3. 3.

    Watch 20 minutes of film a week on the Q4 sequence and the two events before it. Name the trigger, the first 3 seconds of body language, and the better response.

📈Medium-Term
1–3 Months
  1. 1.

    Book a 6-session block with a sport psychologist on late-game stress inoculation. Target: recovery from 16.8 seconds down, starting with the first two trigger types. Bring this report to session one.

  2. 2.

    Build a halftime state-management routine, not a pep talk. Five minutes of structured breathing and recovery before Q4.

  3. 3.

    Write two cue words, one for referee decisions and one for turnovers, and drill them in 4-on-4 pressure work until they are automatic.

🎯Long-Term
3–12 Months
  1. 1.

    Target a Resilience Arc™ of 70 by season end, a 12-point move, built on repetition of the protocols above.

  2. 2.

    Make teammate engagement the first step of the post-turnover reset: eye contact, gesture, cue word. That turns an inward crisis response into a leadership one.

  3. 3.

    Re-analyse at season end against this baseline: Resilience 58 to 70, Decision Readiness 63 to 72, clarity extended into Q4, momentum held at 82.

Data Governance
Processing basis: Explicit consent (GDPR Art. 9(2)(a), BIPA s.15, PIPEDA s.7). Report retention: 30 days (paid tier). The footage is deleted when the analysis finishes; the derived numbers are kept. Sport-context calibration v2.0 applied. Audit hash: [REDACTED FOR SAMPLE].

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